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- Entities Readme 2.0:
-
- LM_Surt 6/27/98
-
- The file zzz.ent contains a template for adding entities to existing
- quake maps. An effort has been made to make all additions at the
- end of the file, and in the same order in each file. The order
- entities are added matches the order of the entities in zzz.ent.
- In a couple of levels, teleporter destinations were altered, and
- this is the only exception to the 'modifications at end' rule.
- The modified teleporters were left in their original positions within
- the entity list.
-
- The order of entities added (see zzz.ent) is basically:
- Flags
- Team Spawn Locations
- Special Items (Quad, Megahealth, Armor)
- Weapons
- Ammo
- Health
- Ctf Banners
-
- On each level, items were added in an effort to make the two bases
- fairly equally defendable. In most cases this involved positioning
- the flags in reasonably fair locations, and then adding items to
- make the distribution of weapons and ammunition similar. In a
- couple of cases it was decided to make the weapons and ammo somewhat
- unbalanced because there were no pairs of reasonably comparable
- base locations.
-
- If you think you have come up with a better (read: fairer) pair of
- base locations for a certain map, please feel free to write me
- (and send me the .ent file!): dougm@ictv.com
-
- Ent files now support a tag for situations where you are exclusively
- adding to the list of entities. In this situation, you may start
- with a single line reading:
-
- :append
-
- followed by the entities you wish to add to the map.
-
- Thanks for reading,
- LM_Surt
-